using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

namespace TripleMatch
{
    public class PiecesCell : MonoBehaviour
    {
        [SerializeField] Text m_TextPiecesIndex;
        [SerializeField] Text m_TextPiecesCount;

        public void DisplayPiecesInfo(int piecesIndex, int piecesCount)
        {
            m_TextPiecesIndex.text = piecesIndex.ToString();
            m_TextPiecesCount.text = piecesCount.ToString();
        }
    }

}
